Gladiohelion

Hellas Delenda Est.

In the far future, Earth has fallen. Her colonies, the many worlds of the Sol System, are left in the dark. As the decades pass, and the planets reach out for the stars under new banners, war once again threatens mankind’s survival.

Gladiohelion is a science-fiction setting taking place many centuries after the fall of Earth, itself many centuries from now. With six factions now acting as major players on the interplanetary stage, solar war and the fall of the free Sol System loom on the horizon. Fleets of warships hang over their worlds, and armies mass for war, one for which we might not be prepared.

Gladiohelion concerns the political, military, and social history and events of six planetary nations:

The Greater Dominion of Mars, a military dictatorship set on “uniting” the Sol System under its banner.

The Europan Federal Republic, built on Old Earth values of unity, justice, and the rule of law.

The Planetary League of Io, an industrial powerhouse from a volcanic moon of Jupiter.

The United Republic of Callisto, an underdog from a frozen world not to be underestimated.

The Sovereign Ecumene of Titan, a distant and otherworldly nation orbiting Saturn.

The Ishtar Union, an automated technocracy hailing from the floating cities of Venus.

Gladiohelion: Breaking Point

Set in the universe of Gladiohelion, Gladiohelion: Breaking Point is a tabletop miniatures wargame which lets players control any one of the six factions featured in the world of Gladiohelion, each using different units, vehicles, equipment, tactics and faction-specific abilities to come out on top.

The game features physical miniatures representing the units in the game’s rules, from infantry and combat automatons to massive tanks and other vehicles.

Gladiohelion: Breaking Point is currently in early concept phases, with plans for a rulebook and expansions for the base game and for each faction in the game.

Gladiohelion: Falling Stars

Gladiohelion: Falling Stars is a tabletop wargame that allows players to control the spacefaring naval fleets of Gladiohelion’s multiple factions. With physical models representing the various ships of each faction’s navy, the game features dozens of different ships and weapons galore for each. Ships featured in the lore of Gladiohelion, such as the MCS Cry Havoc, ENS Marathon or the CRS Arizona, among many, many others, also feature special rules based on their legendary feats, or can be played as their generic ship type and class. Each faction features a different playstyle and a flexible set of rules for outfitting and customizing one’s fleets, letting players choose how they battle for control of the Sol System’s great dark sea of stars.

Gladiohelion: Falling Stars is currently in the early concept phase, with plans for multiple expansions and rulebooks as well as attached short stories and lore releases.